Files
ryujinx/src
jebbs 438bf95f3f Shader: Align clip distance init with declared outputs
Cause: vertex output initialization wrote ClipDistance[0..7] whenever any clip distance was used, while vtg-as-compute output reservations can be sparse.

Effect: the mismatch could leave unreserved ClipDistance stores in the IR path and trigger downstream translation failures.

Fix: initialize only the ClipDistance components flagged in ClipDistancesWritten by iterating the bitmask with BitOperations.TrailingZeroCount.
2026-06-25 18:42:47 +08:00
..
2026-06-15 23:20:44 +00:00
2026-06-15 02:25:18 +00:00
2026-06-15 02:25:18 +00:00
2026-06-15 02:25:18 +00:00