Logo
Explore Help
Register Sign In
jebbs/ryujinx
1
0
Fork 0
You've already forked ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
4d69286a9c5af031d4299357e720a967694f265e
ryujinx/Ryujinx.Graphics.OpenGL
T
History
gdkchan 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
* Do not output ViewportIndex on SPIR-V if GPU does not support it

* Bump shader cache version
2022-09-10 13:20:23 +00:00
..
Helper
…
Image
Fast path for Inline-to-Memory texture data transfers (#3610)
2022-08-26 02:16:41 +00:00
Queries
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
BackgroundContextWorker.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Buffer.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Constants.cs
…
Debugger.cs
…
DrawTextureEmulation.cs
…
EnumConversion.cs
…
FormatInfo.cs
…
FormatTable.cs
Vulkan: Add ETC2 texture formats (#3576)
2022-08-16 15:42:42 +02:00
Framebuffer.cs
OpenGL: Fix clears of unbound color targets (#3564)
2022-08-08 17:39:22 +00:00
Handle.cs
…
HwCapabilities.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
IOpenGLContext.cs
…
OpenGLRenderer.cs
Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
2022-09-10 13:20:23 +00:00
PersistentBuffers.cs
…
Pipeline.cs
OpenGL: Limit vertex buffer range for non-indexed draws (#3542)
2022-08-11 20:21:56 -03:00
Program.cs
…
ResourcePool.cs
…
Ryujinx.Graphics.OpenGL.csproj
…
Sync.cs
…
VertexArray.cs
OpenGL: Limit vertex buffer range for non-indexed draws (#3542)
2022-08-11 20:21:56 -03:00
Window.cs
Removed unused usings. (#3593)
2022-08-18 18:04:54 +02:00
Powered by Gitea Version: 1.26.4 Page: 4901ms Template: 273ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API