Shader: Fix ViewportIndex reservation key for vtg-as-compute

This commit is contained in:
2026-05-29 09:44:47 +08:00
parent c2e0cf2fd5
commit 852f317611
@@ -120,7 +120,7 @@ namespace Ryujinx.Graphics.Shader.Translation
if (vacUsage.UsesViewportIndex && gpuAccessor.QueryHostSupportsViewportIndexVertexTessellation())
{
_offsets.Add(new IoDefinition(storageKind, IoVariable.VertexIndex), offset++);
_offsets.Add(new IoDefinition(storageKind, IoVariable.ViewportIndex), offset++);
}
if (vacUsage.UsesViewportMask && gpuAccessor.QueryHostSupportsViewportMask())